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The Last Revelation HD
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Tomb Raider IV: The Last Revelation HD

Synopsis:

According to Egyptian legend, Horus, son of the light, outwitted the evil God Seth and imprisoned him in a secret tomb. Five thousand years later, Lara Croft discovers the lost tomb and unwittingly unleashes the evil God Seth, fulfilling the ancient prophecy of his return to plunge mankind into darkness! In a race against time, Lara must use all her wit and skill to reimprison Seth and save the world from Armageddon. Pursued at every turn by her arch-rival, the unscrupulous archaeologist Werner Von Croy, Lara embarks on a journey of discovery across Egypt, where she must overcome the most ingenious puzzles and infernal traps ever devised, and face terrifying evil from beyond the grave...

With more twists and turns than an Egyptian labyrinth, this is heart stopping action-adventure; a Tomb Raider that truly offers...
The Last Revelation.


What is Tomb Raider IV: The Last Revelation HD:

Tomb Raider IV: The Last Revelation HD allows players to experience Core Design's original and unparalleled classic game remastered with sharper textures, higher quality objects, brand new effects (such as dynamic fogs, smoother shadows and high quality sprites), additional gameplay features and much more.

Experience Egypt like never before, walking (and running) through ancient tombs populated with fierce traps and deadly foes.

Happy Raiding!


The Team:

Alexis, AoDfan, Athos, Axelia, Bradley23170, Delta, Deskj, disapearing-boy, LGG_PRODUCTION, MicheleMouse, mizuno_suisei, moodydog, Mrshina, Piega, Roli, SuiKaze Raider, THOR2010, TRJTA, VictorXD and Zellphie.


New features (more to be revealed later):


Secret Counter

While exploring the game you'll be able to collect secrets. In the original TR4 game it was really confusing, especially with the new system which allowed you to backtrack between levels. The number of secrets in each level varies, but unfortunately the stats screen didn't tell how many there are in a given level (only the total number, which is 70). Now the confusion is over, thanks to our new "Secret Counter" feature (screenshot on the right) which is now tracking the secrets level by level! It will be visible on the left side of the bottom of the screen for a few seconds after you found a secret. Once you find all the secret places in a level, the counter goes gold. Secret Counter

Screenshots (still in early stages):


Comparison Shots:

Title - HD Remaster vs. Original

Angkor Wat - HD Remaster vs. Original

Burial Chambers - HD Remaster vs. Original

Temple of Poseidon - HD Remaster vs. Original

Cleopatra's Palaces - HD Remaster vs. Original

Catacombs - HD Remaster vs. Original

The Times Exclusive Level - HD Remaster vs. Original


Behind The Scenes:


Frequently Asked Questions:

Yes, Square Enix are aware of this project and they like what they see, they support fan projects like this. There aren't any signs of cancellation at all.

That's really hard to tell, because it's a very huge project. This is the longest and most complex of the classic Tomb Raider games. Slowly but surely we are getting there. Please bear in mind that this is a fan project, and not our primary "job". We can only take care of this project when we have some free time.

We are working with the original, classic Tomb Raider 4 engine (namely the Tomb Raider Level Editor). Since its release, fans like us upgraded the engine (Tomb Raider: Next Generation Level Editor) so now we are able to add high quality textures, objects, and more. BUT... of course the main goal is something bigger: IF everything goes well, we'll be able to port the entire project into the OpenLara engine, which supports tons of new graphical upgrades (like real-time shadows, 60fps, realistic water and wet effects, etc.), and audio updates. Take a look!

We wouldn't like to spoil most of the stuff we are working on until the release of the project. It's really hard to keep a lot of things in secret, but believe us, we'd like to surprise you. Although we'll take note to post updates more regularly in the future.

No, we chose the playable FMV Lara on purpose. One of the main goals of this project is to fill the gap between the original FMVs and ingame enviroments. The original FMV (.bik) files will be converted into HD videos, though.

No, this is a 1:1 remaster (+ The Times Exclusive Level), not an extended remake. However we now have an increased draw distance so the game loads more of the level surroundings, sometimes more than Core intended! We expanded and improved the 'end of the world' horizon areas that Core never intended the player to see. No longer will you be looking out at an empty abyss!


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