The main contractor of Shadow of the Tomb Raider is the team from Eidos Montréal, whose leading developers want to introduce themselves by short, half-minute videos. They give some details about the most decisive elements of the game, however when they get to the most exciting part they have to interrupt the sentence because of the tight talk time.
Until the time of E3 arrives, they share some interesting details with us.
- Daniel Bisson - Senior Game Director
- Emilie Guilloux - Performance Lead
- Frederic Arnaud - Lead Sound Designer
- Jason Dozois - Narrative Director
- Jill Murray - Lead Writer
- Mathieu Bissonette - Level Designer
- Yann Regnier - 3D Artist
- Charly Chive - Concept Artist
- David Hubert - Cinematics Director
- Audrey Flammand Lapointe - Senior Lighting Artist
- Martin Palko - Senior Technical Artist
- Bianca Lavric - Dev Tester
- Daniel Drapeau - Gameplay Director
- David Boileau - UI Lead
- Marco Foglia - Senior Animator
- David Anfossi - Head of Eidos-Montréal